
For a while now most rounds played have been at the state where they are not really close to running out of time before a player is eliminated. These are things we are trying out in the upcoming season and will be attentive to feedback regarding it.įirst and foremost, we are reducing the round timer duration in arena matches from 2:00 minutes to 1:30 minutes. Season 3 will also contain changes that affect Arena gameplay in a general manner. With Royale being a primarily solo and duo experience, we believe that the Arena will benefit from a more clear 3v3 focus.Īs always, we look forward to hearing your thoughts and feedback on this change, as we have more plans in the future for ranking and matchmaking in regards to separating 2v2 and 3v3. Having one less queue will also allow for more balanced matches to take place.Īnd finally, Battlerite Royale is on the horizon. We already do balance primarily for 3v3, and with BPL and especially Rising Stars now available, we want to encourage people to take part and sign up and participate. We also want to incentivize playing 3v3 more as the primary competitive mode of Battlerite. With the removal of Solo 2v2, the Solo Leaderboards will be a lot more fair. As 2v2 and 3v3 Solo share a Leaderboard, we ended up with the unintended behavior where, in certain regions with higher populations, players were able to rank up faster in 2v2 and felt they had to continue to play 2v2 in order to remain competitive on the Leaderboards, even if they preferred to play 3v3. There are several reasons for this change, the first of which is related to the Leaderboards added to the game during Season 1.

3v3 on the other hand is the competitive mode, the mode that the game is primarily balanced for, and the one that’s the most fun to watch. Players can more easily see what went right and what went wrong in 2v2 – it’s a mode that’s better for learning the game in. We have discussed the role of 2v2 and 3v3 Ranked in a previous dev blog, where we stated that there was a place for both 2v2 and 3v3. 2v2 Teams will still be able to queue in Ranked, but if you are playing in League without a team, the only available option will be 3v3. Starting with Season 3, playing 2v2 will no longer be a Solo Ranked queue option. We wanted to announce these changes beforehand as well as some of the thought and reasoning behind them. It’s been a while since I (Chris) wrote a Dev Update, but Season 3 is just around the corner and there will be some significant changes going into the game besides the usual Champion updates and new sponsors. On top of that, Support Champions are seeing changes to how their heals gain cooldown reduction, and Weaken is being capped at a 75% damage reduction, rather than the 100% that is currently attainable. In the blog post Chris discusses the fact 2 v 2 will no longer be a solo queue option for Ranked play (it's a 3 v 3 focus now), as well as a shorter round timer to prevent turtling.
ALL PICTURES OF BATTLERITE RANKS UPDATE
Battlegrounds maps are fairly large, so use your mount (Z) and the Recall (X) ability for getting around.There's a new mount on its way for Battlerite's Season 3, alongside a new Developer Update from Chris.Other champions should CC or kill the attackers.
ALL PICTURES OF BATTLERITE RANKS FULL

The enemy Guardian's cone attack (outlined in red) deals 35 damage and throws you outside, allowing you to escape easier once the vulnerability window ends.
